
More recent builds can do this in under 1/10th of a second, depending on the CPU. # Importing shader cachesĪsynchronous shader compilation goes a long way to speed up running games for the first time, however we can also simply download the shaders needed to run each game from the internet. If another user has previously compiled the shaders, they can upload them for other users to import into Cemu. If you're using OpenGL, you will only need to download the shader cache. In this video, I show you how to use Cheat Engine with Cemu. If you're using Vulkan, you will need to download both the shader cache and pipeline cache. For this tutorial, I show how to set up a handful of useful cheats for The Legend Of Zelda: Brea.

How To Install Mods For BOTW (Cemu + BCML) Swashed 1.63K subscribers Subscribe 2.3K views 3 weeks ago In this video, I show you how to install BCML on your PC as well as set it up so it can. Shader caches work on each game regardless of its region, while pipeline caches are locked to the region of the game that they were generated on. Vulkan also allows us to use a new experimental VSync technique which allows Cemu to use the game's built-in frame-pacing instead.


This avoids tearing and reduces input latency compared to previous methods.
